So you have a genius idea for a new product that you believe will make you rich. But how do you bring your idea to life?
Your options fall into three categories: Start a company,
and then make and sell the product; license your idea to a business with
the ability to manufacture and distribute your product; or submit your
idea to a crowdsourcing platform. Each has its pros and cons, but the
most successful and easiest option is to get your idea licensed. This
offers the most potential return on investment and has the greatest
chance for success.
We recently licensed a product (the Hot Dog Slic'R)
to a company already selling to Walmart. Within three months they sold
it to Walmart, where it is now hanging next to the hot dog buns, selling
like crazy. That kind of success would have taken years of intense
effort to do on our own, but we did it without breaking a sweat. It's
one of five licensed products we'll have in Walmart next year.
Starting your own company can sound attractive, but it's
difficult, a big time investment and requires a lot of work to get your
startup running efficiently and effectively. It can't be done casually
and takes lots of resources. Your chances of success, especially if
you're a neophyte, are statistically not the best. However, if you have a
ton of passion for your product and are willing to live and breathe
your idea, the possibility of making your idea a huge success can be
great.
Submitting to a crowdsourcing platform (such as Edison
Nation) is very low cost, but you have to be chosen through the
platform's selection process, and your success is pretty much out of
your control. Another thing to keep in mind: the submission company is
going to take a big chunk of the income (if any) generated by the idea.
It's the best option for people who don't have the time or money to
invest up front, or have more ideas than they can afford to invest in.
For many people and products, licensing offers the best
balance of characteristics. Why? You can get a more-than-desirable
return on your investment in both time and money (more than 20 times is
possible), while doing relatively little work, and mostly the fun stuff.
Licensing offers a balance of risk and reward, because it allows you to
leverage the success of an already established company for
distribution.
Getting your product on the shelves in a retail store is by
far the hardest part of any product venture. And managing the logistics
and technicalities of selling to companies such as Walmart and Target
is definitely not what one would define as "fun." Larger retailers
generally don't buy from individuals. On the flip side, if you license a
product to a company already doing those things, you can take a
shortcut, and work your way into major retailers without as many
hiccups.
How does licensing work? You come up with a
great idea, not just a pretty good one, and turn the idea into a
product. In most cases you file for patent protection, and then you find
a company willing to make the product and pay you a royalty. A typical
royalty is 5 percent of gross wholesale sales, the price to the retailer
from the manufacturer. Many inventors, at first, feel like this number
is low, but it's actually a good deal for the inventor. Based on market
data, a well-run manufacturer makes around 10 percent profit bottom
line. That's only twice the return the inventor is making at 5 percent,
even though they have all the ongoing expenses and investments,
massively more risk and infinitely more effort. Meanwhile, the chance of
success is much higher since the hardest part -- getting into
distribution -- is already handled.
What are the downsides?
1. You may not be able to license your product. A lot of
stars have to align within a potential licensee to get a "yes" and it
takes lots of effort and perseverance to find the right one.
2. You typically lose most, or all, control of the
invention. The licensee gets to call the shots and you may not agree
with all of their decisions. Your idea may fail due to poor strategy or
execution, so it's really important to work with a company with a great
track record as your licensee.
3. Compared to crowdsourcing, licensing is more expensive
as you'll likely need to invest in your invention to make it license
worthy.
All in all, licensing gives you the best bang for your buck
if you can make it happen with the right company. It keeps you free to
pursue other ideas, keep your day job and relax more. It gives you the
quickest path to great distribution and provides a very comparable
return to manufacturing with far less effort and risk.
No comments:
Post a Comment